Under constructionWe are still building the catalogue. Prices are not being tracked yet, and many sections are still being written — what is here is real, there is just not much of it.
geekhead.shop
Section 13 · Collectibles

Pokémon

The essentials

Checked against Pokémon.

01
Media types
video games, animated series, films, and a trading card game
02
Target audience
primarily children aged 5 to 12
03
Market standing
estimated world's highest-grossing media franchise
04
Pokémania era
global phenomenon from 1998 to 2000
05
Pokémon Go
AR game released in 2016 by Niantic
06
Creature basis
real-life animals and mythical creatures from folklore
07
Poké Balls
spherical devices used to capture and store Pokémon
08
Pokémon Center
location where fainted Pokémon can be rejuvenated
09
Management entity
The Pokémon Company (established in 2000)